Yesterday I published a new version of Neat game engine on it’s codeplex site. It has a bunch of cool new features including:

Scripts can be loaded into memory using the load script as … command and can be treated as dynamic commands

Console output color can be changed by defining a special character as the color changer (Neat uses the @ character by default) and entering the specific color code after that. Custom colors can be defined in the run-time using c_setcolorcode command. Colorful Console!

Games can be made quickly for specific resolutions and then be scaled or stretched into different output resolutions.

I also published a new sample game named “Cipher Puzzle” and a new tutorial on using Neat. Stay tuned for more tutorials, updates and news!

Download Neat now!