Neat Update - Sat, Jan 29, 2011
Yesterday I published a new version of Neat game engine on it’s codeplex site. It has a bunch of cool new features including:
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Improved auto-complete in the console
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Loading scripts into memory
Scripts can be loaded into memory using the load script as … command and can be treated as dynamic commands
- Allowing different colors to be shown on the console
Console output color can be changed by defining a special character as the color changer (Neat uses the @ character by default) and entering the specific color code after that. Custom colors can be defined in the run-time using c_setcolorcode command. Colorful Console!
- Stretch support
Games can be made quickly for specific resolutions and then be scaled or stretched into different output resolutions.
I also published a new sample game named “Cipher Puzzle” and a new tutorial on using Neat. Stay tuned for more tutorials, updates and news!
Download Neat now!